Silent Hill
Silent Hill blends combat, exploration, and puzzle-solving as players guide Harry through the fog-shrouded town of Silent Hill in search of his missing daughter. As he confronts grotesque monsters armed only with melee weapons and firearms, players must carefully manage his limited health and resources to survive. Special thanks to GamePhobias for pulling together a lot of the information below.
- Release date: 02-23-1999
- Developer: Team Silent
- Publisher: Konami
- Platforms: PlayStation 1, PlayStation 3, PlayStation Portable (PSP), PlayStation Vita
Triggers for this game
Animals & Wildlife
Cats
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A cat jumps out of a locker and leaves, but then squealing & squelching noises are heard.
- Can't be avoided
Dogs
Mutated dog enemies & corpses
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Skinned dog enemies will attack you & you can choose whether or not to fight them
- Can't be avoided
Insects
Enemies that resemble insects (cockroaches, moths, centipedes, parasites)
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Cockroaches in sewers, centipedes in shopping mall
- Can't be avoided
Mutated Animals
Mutated dog enemies & corpses, enemies that resemble insects and reptiles
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Reptiles — the air screamer/pterodactyl, a boss in the elementary school, enemies in sewer level
- Can't be avoided
Parasites
Enemies that resemble insects (cockroaches, moths, centipedes, parasites)
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Parasites can control Puppet Nurses, Puppet Doctors, Cybil, and Lisa
- Can't be avoided
Crime
Guns & Shooting
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The first weapon you find is a gun and you must use it once. However, you don't have to use guns past that point. You will find a shotgun in the elementary school you can use, should you choose to. You are attacked by two characters who have guns (in the hospital and by the Puppet Cybil boss).
- Can't be avoided
Kidnapping
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The cult purposefully lured Harry and his daughter to kidnap Cheryl
- Can't be avoided
- Can't be avoided
Road-Related Violence
Car crash
- Can't be avoided
- Can't be avoided
Death & Loss
Abandonment
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Harry’s daughter Cheryl was abandoned on the side of a highway by her real parents.
- Can't be avoided
Death of Parent
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The protagonist's wife and his child's mother dies before gameplay. Harry can also die.
- Can't be avoided
Death of Spouse or Partner
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The protagonist's wife and his child's mother dies before gameplay
- Can't be avoided
Missing Person(s)
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The protagonist's child goes missing at the start of the game
- Can't be avoided
Disturbing Sounds & Sound Design
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Drugs & Alcohol
Drug Addiction
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History of drug use and withdrawal detailed in journals
- Is avoidable
Drug Sales & Drug Running
References to drug use (selling, can find stash, but no on-screen use)
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Kaufmann is revealed to be selling the fictional drug PTV. You find his stash in the Indian Runner store but leave it alone. Can be avoided by not taking the Kaufmann side quest, but please note this may affect the game ending you receive.
- Is avoidable
Financial & Resource Management
Scarcity
Resources, weapons, items, and health
- Can't be avoided
Gore
- Can't be avoided
Animal Violence
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Skinned dog enemies will attack you & you can choose whether or not to fight them
- Can't be avoided
Beheading
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Severed dog's head can be found & protagonist will comment on it if examined
- Can't be avoided
Blood
Blood is very present in this game
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In the hospital, you need to find a blood pack. After Lisa's "I'm just like them" speech, she will bleed a lot.
- Can't be avoided
- Can't be avoided
Dismemberment
Various dismembered body parts
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Hate & Discrimination
Dehumanization & Objectification
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Alessa is regularly made to feel as though she's only there to birth the cult's god.
- Can't be avoided
Horror Themes
Demons & Devils
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Many monster resemble demons or paranormal beings. Demons appear from a woman's back in the optional Kaufmann side quest (can be avoided by avoiding the side quest). The final boss may look demonic if you have completed the Kaufmann side quest.
Ghosts & Hauntings
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Poltergeists mentioned in books in the elementary school (can avoid by not reading the books)
- Is avoidable
Jump Scares
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After meeting Cybil, in the elementary school locker room, loud noises in multiple areas in the hospital, TV turn on by themselves in the mall, floor will fall out from under you in the mall, sewer levels feature enemies coming out of the water suddenly
- Can't be avoided
Mind Control
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Parasites can control Puppet Nurses, Puppet Doctors, Cybil, and Lisa
- Can't be avoided
- Can't be avoided
Possession
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Parasites can control Puppet Nurses, Puppet Doctors, Cybil, and Lisa
- Can't be avoided
- Can't be avoided
Witchcraft
Witchcraft, curses
- Can't be avoided
Mental Health
Hallucinations
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Multiple hallucinations/flashbacks, questioning reality and if you're in the real world or the Otherworld or Nowhere
- Can't be avoided
Misc. Mental Health
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Body dysmorphia. References to self-harm in a note in the hospital. While you can technically avoid this, it is also required for a puzzle.
- Is avoidable
- Can't be avoided
Psych Ward
Hospital/mental institution
- Can't be avoided
Natural Events
Natural Disaster
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Earthquake
- Can't be avoided
Non-Sexual Abuse & Violence
- Can't be avoided
- Can't be avoided
Bullying
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Alessa was emotionally abused by her classmates and her mother.
- Can't be avoided
Child Abuse
Present in cut scenes, flashbacks, and journals/notes
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Alessa was regularly physically and emotionally abused, mainly by her mother. Harry’s daughter Cheryl was abandoned on the side of a highway by her real parents. Alessa was burned alive by her mother (referenced, not seen).
- Can't be avoided
Child Endangerment
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Harry’s daughter Cheryl was abandoned on the side of a highway by her real parents.
- Can't be avoided
Emotional Abuse
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Alessa was emotionally abused by her classmates and her mother.
- Can't be avoided
Mutilation
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Mutilated dead bodies throughout the game, especially in the first area following sirens going off and the elementary school
- Can't be avoided
Phobias
Acrophobia
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Narrow boards over multiple bottomless pits you must run over, climbing up lighthouse
- Can't be avoided
Automatonophobia
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Child-sized enemies that are doll-like
- Can't be avoided
Claustrophobia
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Narrow hallways, enclosed spaces in clock tower/elementary school
- Can't be avoided
Emetophobia
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Lisa references vomiting in journal. You can avoid this by not going back into the room after Lisa’s “I’m just like them” speech.
- Is avoidable
Hemophobia
Blood is very present in the game
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In the hospital, you need to find a blood pack. After Lisa's "I'm just like them" speech, she will bleed a lot.
- Can't be avoided
Katsaridaphobia
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Cockroach-like enemies in the sewers
- Can't be avoided
Misc. Phobias
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Aeroacrophobia (Fear of open high places), Basophobia (Fear of falling), Ceraunophobia (Fear of thunder and lightning), Cynophobia (Fear of dogs), Electrophobia (Fear of electricity), Entomophobia (Fear of insects), Felinophobia (Fear of cats), Herpetophobia (Fear of reptiles), Homichlophobia (Fear of fog), Mottephobia (fear of moths), Pedophobia (Fear of children), Phasmophobia (fear of ghosts or phantoms), Pyrophobia (Fear of fire)
- Can't be avoided
Necrophobia
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Mutilated dead bodies
- Can't be avoided
Nyctophobia
Most of the game takes place in dark and/or foggy surroundings
- Can't be avoided
- Can't be avoided
- Can't be avoided
Physical Health & Body Issues
Misc. Physical Health & Body Issues
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Medical malpractice — keeping patients in pain without intending to heal them
- Can't be avoided
- Can't be avoided
Reproductive Health
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Forced supernatural impregnation without sex
- Can't be avoided
Religion & Sects
Cults
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Alessa is regularly made to feel as though she's only there to birth the cult's god.
- Can't be avoided
- Can't be avoided
Traumatic Events
Accidents
Car accident at beginning of game
- Can't be avoided
- Can't be avoided
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