Sherlock Holmes: The Devil’s Daughter
In Sherlock Holmes: The Devil’s Daughter, players step into the shoes of the master detective himself as he faces a series of linked cases involving dark family secrets and personal dilemmas. When his adoptive daughter Katelyn arrives at 221B Baker Street and uncovers unsettling truths about her father, Holmes must navigate a whirlwind of emotions, occult rituals, and a desire for vengeance. Alongside confronting evil in the darkest corners of London, players explore the city's districts, interrogate suspects, gather evidence, and make deductions that will shape the outcome of the story.
- Release date: 06-10-2016
- Developer: Frogwares
- Publisher: Bigben Interactive
- Platforms: Nintendo Switch, PlayStation 4, Windows PC, Xbox One
Triggers for this game
Animals & Wildlife
- Can't be avoided
Dogs
Sherlock's dog Toby
- Can't be avoided
Crime
Being Held Against Will
Case 2: A Study in Green
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Albeit is chained to his wheelchair.
- Can't be avoided
Explosions & Bombs
Case 3: Infamy
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A bomb is thrown into Sherlock's window. He then will have to defuse the bomb to avoid blowing up.
- Can't be avoided
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Guns & Shooting
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In Case 2: A Study in Green, Watson has to cover Sherlock by shooting at shadows and a silhouette.
- Can't be avoided
Home Invasion
Breaking & entering in the name of investigation
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You must break into Lord Marsh's home in Case 1: Prey Tell. In other cases, you have to break into / enter other buildings and areas generally off-limits to you.
- Can't be avoided
Kidnapping
Case 3: Infamy
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A cutscene shows Orson being kidnapped.
- Can't be avoided
- Can't be avoided
Stalking
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Sherlock has to follow and eavesdrop on multiple people.
- Can't be avoided
Theft
Lockpicking, pickpocketing, and breaking & entry in the name of investigation
- Can't be avoided
Death & Loss
Abandonment
Unintentional (case 1: Prey Tell)
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Tom's father has been missing for three weeks.
- Can't be avoided
Death of Parent
Case 1: Prey Tell
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Tom's mother died a while back.
- Can't be avoided
Missing Person(s)
Case 1: Prey Tell, Case 5: Fever Dreams
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Case 1 - Tom's father has been missing for three weeks. Case 5 - Katelyn has gone missing.
- Can't be avoided
Suicide
Signs of a past attempt (Case 2: A Study in Green)
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As Alice De'Bouvier speaks with Katelyn, Sherlock will do his portrait evaluation and notice that Alice has a scar on her left wrist from a previous suicide attempt.
- Can't be avoided
Drugs & Alcohol
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Financial & Resource Management
Gambling
Case 3: Infamy
- Can't be avoided
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Gore
Animal Violence
Case 1: Prey Tell
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Pictures of shot animals (lions, buffalo)
- Can't be avoided
- Can't be avoided
Body Horror
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In the second case, you must examine Greystoke's body in the morgue.
- Can't be avoided
Hate & Discrimination
Ableism
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Outdated language around disabled body parts (cripple, lame). In case 2, Albeit is bound in chains to his wheelchair.
- Can't be avoided
Horror Themes
Chase & Pursuit
Opening scene & Epping Forest; Case 2: A Study in Green
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In the opening scene & the Epping Forest, you will encounter a hunter chasing after Sherlock. Case 2: A Study in Green - a boulder will chase you a la Indiana Jones.
- Can't be avoided
Demons & Devils
Case 3: Infamy
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Jeremiah's mother believes there is a demon in her home / attached to Jeremiah.
- Can't be avoided
Ghosts & Hauntings
Case 5: Fever Dreams
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Alice is trying to conduct a seance to speak with her dead Father.
- Can't be avoided
Mind Control
You can take over certain characters throughout the game
- Can't be avoided
Possession
You can take over certain characters throughout the game
- Can't be avoided
Law Enforcement
Misc. Law Enforcement
Sherlock regularly works with the police and Inspector Lestrade
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Mental Health
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Natural Events
Storms
Rain
- Can't be avoided
Non-Sexual Abuse & Violence
- Can't be avoided
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Hunting
Epping Forest
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In the Epping Forest, you will encounter a hunter chasing after Sherlock.
- Can't be avoided
Mutilation
Self-harm
- Can't be avoided
Phobias
Acrophobia
Case 5: Fever Dreams
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A character nearly falls in a burning structure.
- Can't be avoided
- Can't be avoided
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Merinthophobia
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Case 2: A Study in Green - Albeit is chained to his wheelchair.
- Can't be avoided
Necrophobia
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Multiple dead bodies. Must process some in the morgue. Sarcophagus. Cemetery, graveyard, crypt.
- Can't be avoided
Nyctophobia
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A part of Tom's house is literally too dark for Sherlock to enter and investigate.
- Can't be avoided
Ommetaphobia
Case 2: A Study in Green
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Greystoke's body shows signs of an eye infection.
- Can't be avoided
- Can't be avoided
Physical Health & Body Issues
Hospitalization
Hospital scenes in Case 2: A Study in Green
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Sherlock must dress up as a doctor and travel to the hospital to progress the case.
- Can't be avoided
Misc. Physical Health & Body Issues
Case 4: Chain Reaction
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You must revive a man who has stopped breathing as Watson at the beginning of Case 4: Chain Reaction. As you work through the burning building, you will have to complete a variety of mini-games to free people from under debris, wake them with ammonia, and reset a dislocated shoulder.
- Can't be avoided
Pain & Physical Suffering
Multiple people are ill across the game
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Lord Marsh (case 1); Thomas Garret (case 4).
- Can't be avoided
Religion & Sects
Priests
Case 3: Infamy
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Jeremiah's mother is incredibly religious (protestant), to the point where she won't speak with Sherlock unless he's disguised as a priest.
- Can't be avoided
Religion
Case 3: Infamy
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Jeremiah's mother is incredibly religious (protestant), to the point where she won't speak with Sherlock unless he's disguised as a priest.
- Can't be avoided
Sex & Erotica (Consensual)
- Can't be avoided
Traumatic Events
- Can't be avoided
Structure Fire
Case 4: Chain Reaction (main focus of the case); Case 5: Fever Dreams
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Case 4 - You must navigate the burning building to try to save everyone left inside of it. Case 5 - Katelyn and Alice are on a burning ship, in which you have a prolonged conversation.
- Can't be avoided
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