Prey (2017)
In the role of Morgan Yu, players will explore Talos I and fight hostile aliens that mimic the surrounding world. Players will engage in melee and ranged combat and see human NPCs brutally killed by aliens. Morally gray choices must be made and strong themes of mind control and manipulation are present throughout the game.
- Release date: 5-4-2017
- Developer: Arkane Studios
- Publisher: Bethesda Softworks
- Platforms: PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X/S
Triggers for this game
Crime
Guns & Shooting
Players may use guns in combat
- Can't be avoided
Disturbing Sounds & Sound Design
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Drugs & Alcohol
Alcohol Consumption
Players may consume alcohol for buffs
- Can't be avoided
Gore
- Can't be avoided
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- Can't be avoided
Hate & Discrimination
Appearance Discrimination
In the tutorial, Morgan is asked three questions involving pushing an "enormously fat man" onto train tracks to save the lives of five others
- Can't be avoided
Horror Themes
- Can't be avoided
- Can't be avoided
- Can't be avoided
Mind Control
The game focuses on mind control experiments
- Can't be avoided
Psychological Horror
Psychological horror is a main theme throughout the game
- Can't be avoided
Mental Health
Anxiety
Signs of anxiety are present throughout the game in notes and memos
- Can't be avoided
Hallucinations
Visual "hallucinations" caused by Mimics posing as mundane objects in the world
- Can't be avoided
Non-Sexual Abuse & Violence
Altercations
Players will engage in combat with alien creatures
- Can't be avoided
Manipulation
ShowHide potential spoilers or triggers
Multiple notes can be found throughout the game detailing how Morgan's memory has been erased/reset after experiments go awry
- Can't be avoided
Phobias
Agoraphobia
Not being able to trust the environment may trigger agoraphobia in players
- Can't be avoided
Misc. Phobias
Methyphobia (fear of alcohol), Scopophobia (fear of being watched)
ShowHide potential spoilers or triggers
Early in the game, it's revealed that Morgan's life has been staged as an experiment and they're being observed
- Can't be avoided
Necrophobia
Players will see dead bodies throughout the game
- Can't be avoided
Ommetaphobia
Neuromods are inserted via Morgan's eye
- Can't be avoided
Physical Health & Body Issues
- Can't be avoided
Traumatic Events
Human Experimentation
The game revolves around human experimentation
- Can't be avoided
- Can't be avoided
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