The Outer Worlds
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The Outer Worlds is a single-player sci-fi RPG where players navigate the complex political landscape of the Halcyon colony. Awakening from hibernation on a lost colonist ship, players find themselves embroiled in a deep conspiracy threatening the entire colony. As they explore space and encounter various factions vying for power, the choices they make shape the outcome of the player-driven story. Set in an alternate future dominated by megacorporations, players must navigate the corporate equation as the unplanned variable, determining the fate of Halcyon and its inhabitants.
- Release date: 10-25-2019
- Developer: Obsidian Entertainment & Virtuos
- Publisher: Private Division
- Platforms: Nintendo Switch, PlayStation 4, Windows PC, Xbox One
Triggers for this game
Animals & Wildlife
- Can't be avoided
Dogs
Canids (dog-like aliens)
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A quest in the Peril on Gorgon DLC involves investigating a canid show, where the player can open a locked room to discover that the losing canids are killed.
- Can't be avoided
Insects
Mantisaurs (based off of giant praying mantises), slugs in Murder on Eridanos DLC (avoidable by not playing)
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Insectoid aliens known as Mantisaurs. Each stage of their life cycle except for eggs is hostile, ranging from the gnat-sized, flying Mantiswarm nymph to the kaiju-sized Mantisaur Queen. The main enemies of the Murder on Eridanos DLC are giant brightly-colored slugs.
- Can't be avoided
Misc. Animals & Critters
Primates, fish-like aliens
- Can't be avoided
Parasites
Murder on Eridanos DLC (avoidable by not playing)
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The Murder on Eridanos DLC involves human enemies who are being brainwashed and mind-controlled by parasitic alien slugs.
- Can't be avoided
Rodents
Rats, sprats
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Corpses of "sprats", alien rodents that seem to be everywhere. A facility shows a machine that looks like a grinder, with splatters of blood all over, and sprat corpses beneath it. Both rats and sprats can be rabid.
- Can't be avoided
Snakes
Non-hostile snakes called "Leather Boas"
- Can't be avoided
Crime
Being Held Against Will
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END OF GAME SPOILERS — At the end of the main story, the player sees either Phineas or Sophia (depending on which faction the player sided with) tied to a chair.
- Can't be avoided
Misc. Crime
Weapons
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Swords, electric weapons (cannon, stunning staff), bludgeoning weapons (clubs, rods, staffs), fire weapons
- Can't be avoided
Theft
PC can steal, hack, and lockpick
- Can't be avoided
Torture
Peril on Gorgon DLC (avoidable by not playing); Murder on Eridanos DLC (avoidable by not playing)
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The Peril on Gorgon DLC involves exploring a laboratory that was used for human experimentation. A character in the Murder on Eridanos DLC mentions torturing an employee as punishment, but doesn't describe the torture.
- Is avoidable
Death & Loss
Abandonment
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Companion was abandoned by mother, because she was a scientist, and in this world it means she didn't have time for her child.
- Can't be avoided
Death of Parent
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Multiple characters mention having deceased parents. There aren't any scenes depicting the death of a parent. Parvati mentions father who raised her, and died from a heart attack. NPC says it was from work exhaustion (corporate slavery).
- Can't be avoided
Suicide
Mentioned; attempted
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Mention of suicide of an NPC, who shot himself in the head. An early side quest involves several deaths that happened prior to the start of the game, one of which was a suicide. Anton Crane of Roseway can potentially commit suicide off-screen with an audible gunshot after you turn in his quest, if the player unlocks the dialog option and passes a persuasion skill check to tell him that he's beyond redemption. A side quest on Groundbreaker to investigate an abandoned space station ends with discovering that its last inhabitant committed suicide some time ago. If the player decides to side with the Board instead of Phineas, choosing harsh dialog options while talking to Phineas at the end of the game can potentially lead him to committing suicide on-screen.
- Is avoidable
- Can't be avoided
Disturbing Sounds & Sound Design
Bone Crushing
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There are instances where the player can get crushed and you hear a graphic flesh and bone crushing sound, one of which lasts multiple seconds.
Scratching
Rats
- Can't be avoided
- Can't be avoided
Drugs & Alcohol
Alcohol Consumption
Alcohol and drugs can be consumed, giving short term buffs and debuffs
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A character offers you "sap wine" at the beginning of the game. After a character tells a story from another character you have the option of accusing them of being drunk on the previously mentioned "sap wine". There are several bars throughout the game that the player can visit, and the loading screens occasionally show ads for fictional alcoholic drinks. The plot for the Murder on Eridanos DLC heavily involves the launch of a new flavor of vodka, and the vodka distillery is a key location.
- Can't be avoided
Alcoholism
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Nyoka's side quest explores her trauma, and her alcohol addiction is a coping mechanism.
- Can't be avoided
Casual Drug Consumption
Alcohol and drugs can be consumed, giving short term buffs and debuffs
- Can't be avoided
Drunkenness
ShowHide potential spoilers or triggers
A character offers you "sap wine" at the beginning of the game. After a character tells a story from another character you have the option of accusing them of being drunk on the previously mentioned "sap wine".
- Can't be avoided
Intoxication
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A character offers you "sap wine" at the beginning of the game. After a character tells a story from another character you have the option of accusing them of being drunk on the previously mentioned "sap wine".
- Can't be avoided
Gore
Amputation
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Unavoidable — Evocation of amputated hand. Severed limbs of dead enemies. The Peril on Gorgon DLC opens with the player receiving a severed arm holding an audio recording device. Avoidable — A side quest consists in retrieving a finger of criminals as a proof of their killing by the player.
- Is avoidable
- Can't be avoided
Animal Violence
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A quest in the Peril on Gorgon DLC involves investigating a canid show (canids are vaguely dog-like aliens), where the player can open a locked room to discover that the losing canids are killed.
- Can't be avoided
Beheading
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Unavoidable — Beheaded corpses. There is a kill cam that can sometimes be triggered. If you get a head shot with a ballistic weapon you'll see the head explode during the cam.
- Can't be avoided
Blood
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There is a kill cam that can sometimes be triggered. If you get a head shot with a ballistic weapon you'll see the head explode during the cam.
- Can't be avoided
Body Horror
Main game; Peril on Gorgon DLC
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Main game — There is a kill cam that can sometimes be triggered. If you get a head shot with a ballistic weapon you'll see the head explode during the cam. Peril on Gorgon DLC — In the Human Inquiry and Auditing building and the garbage disposal area, on par with the corpse depictions in the rest of the game. Murder on Eridanos DLC — Characters with parasitic slugs stuck to their neck and exaggerated grins.
- Can't be avoided
Cannibalism
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A side quest on Monarch involving the C&P Boarst Factory heavily implies that the man running it has been eating his employees. Another side quest on Monarch involves a family that lures people away from town to kill and eat them. The computer logs on an abandoned colony ship state that the crew resorted to eating some of the hibernating passengers.
- Can't be avoided
Dismemberment
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Unavoidable — Dismembered corpses. Avoidable — A side quest consists in retrieving a finger of criminals as a proof of their killing by the player.
- Is avoidable
- Can't be avoided
Guts
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During loading of new areas, the game shows zoological drawings of alien beasts, with open jaws, inner organs exposed.
- Can't be avoided
Misc. Gore
Audio gore
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Combat sounds, sometimes looting sounds, and the sound of hitting the ground from a high place.
- Can't be avoided
Hate & Discrimination
Ableism
Sanism
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NPC explains that her hatred for the community leader comes from his refusal to grant medication to her son, saying he didn't deserve it. The son eventually died. Sanism — Scientist presented as possibly mad wakes up the player, a colon, from their cryogenic sleep to save the other passengers and oppose the megacorporation that enslaves the stellar system of Halcyon.
- Can't be avoided
Dehumanization & Objectification
Corporate violence; sexualization
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People, equipment, and consumables all belong to a corporation named Spacer's choice.
- Can't be avoided
Misc. Hate & Discrimination
Prejudices are present but based on what megacorp owns what character and how hard they work for them
- Can't be avoided
Horror Themes
Aliens
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During loading of new areas, the game shows zoological drawings of alien beasts, with open jaws, inner organs exposed. Corpses of "sprats", alien rodents that seem to be everywhere. A facility shows a machine that looks like a grinder, with splatters of blood all over, and sprat corpses beneath it.
- Can't be avoided
Ghosts & Hauntings
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A crew member's sidequest involves talking to hallucinations of his deceased parents during a drug-induced spiritual trance.
- Can't be avoided
- Can't be avoided
Mind Control
Murder on Eridanos DLC (avoidable by not playing)
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The Murder on Eridanos DLC involves human enemies who are being brainwashed and mind-controlled by parasitic alien slugs.
- Is avoidable
Monsters
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On one planet your character and their ship can be eaten by giant angler-fish looking monsters.
- Can't be avoided
Kink & BDSM
Genital Torture
Slapstick / non-bdsm
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Slapstick — human enemies double over and briefly stop attacking when hit in the groin, and there's a trophy/achievement for doing it several times.
- Is avoidable
LGBTQ+
Misc. LGBTQ+
Aphobia
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During her side quest, Parvati describes how people treated her differently because of her asexuality.
- Can't be avoided
Mental Health
Hallucinations
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A crew member's side quest involves talking to hallucinations of his deceased parents during a drug-induced spiritual trance.
- Can't be avoided
Post-Traumatic Stress Disorder
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Nyoka's side quest explores her trauma, and her alcohol addiction is a coping mechanism.
- Can't be avoided
Suicidal Ideation
Occasional conversations with NPCs who mention having contemplated suicide
- Can't be avoided
Natural Events
Pandemic
Plague
- Can't be avoided
Non-Sexual Abuse & Violence
- Can't be avoided
- Can't be avoided
Mutilation
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Dismembered & beheaded corpses, mutilated corpses.
- Can't be avoided
Phobias
Acrophobia
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When the player takes fall damage a bit of the screen is briefly stained with blood.
- Can't be avoided
- Can't be avoided
Claustrophobia
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Unavoidable -- We start in a cryogenic pod (claustrophobia, cryophobia). Avoidable side quest -- a side quest implies to follow an underground river, going into a cave. It is lighted, but the ceiling goes lower while player reaches the objective.
- Is avoidable
- Can't be avoided
Emetophobia
Main game (references, noises); Murder on Eridanos DLC (seen; avoidable by not playing)
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Characters reference vomiting and some NPCs make retching noises. Parasite-infested enemies in the Murder on Eridanos DLC occasionally vomit or spit bright purple goo as an attack.
- Is avoidable
- Can't be avoided
Hemophobia
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When the player takes fall damage a bit of the screen is briefly stained with blood.
- Can't be avoided
Megalophobia
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Giant mantis statue
- Can't be avoided
Merinthophobia
ShowHide potential spoilers or triggers
END OF GAME SPOILERS — At the end of the main story, the player sees either Phineas or Sophia (depending on which faction the player sided with) tied to a chair.
- Can't be avoided
Misc. Phobias
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Cryophobia (fear of cold — start the game in a cryogenic pod); Decidophobia (fear of making decisions — PC has to make choice between sacrificing a community or another, by diverting power from a power plant to the benefit of one to the detriment of the other); Electrophobia (Fear of electricity — electricity-fueled weapons include a cannon & stunning staff); Pyrophobia (Fear of fire — fire-fueled weaponry)
Necrophobia
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Deaths, cemeteries, dismembered & beheaded corpses, mutilated corpses. You can find the bones of other creatures, but they are dry and don't have blood on them. You also find the corpse of a man crushed by his own ship. A quest consists in getting people to pay for a grave concession that is overdue. It is discovered that a person has been using corpses in their fertilizer.
- Can't be avoided
Ommetaphobia
Peril on Gorgon DLC (avoidable by not playing)
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In the Peril on Gorgon DLC, a preserved eyeball found in a safe is used to open a retinal scan lock. The player has the option later to give the eyeball back to the person it was taken from.
- Can't be avoided
- Can't be avoided
Trypanophobia
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Nobody's shown giving or receiving an injection, but syringes are very common and littered throughout the game, several healing or stat-boosting consumables are depicted as syringes, and syringes are shown in some in-universe advertisements, including loading screens.
- Can't be avoided
Trypophobia
ShowHide potential spoilers or triggers
Some of the alien vegetation is fungi with a lot of holes. Monarch is covered in cliffs and rock formations made of very porous rock.
- Can't be avoided
Physical Health & Body Issues
Hospitalization
Hospital scenes
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The Groundbreaker colony ship has a large hospital-style infirmary that the player can explore and is involved in two side quests. Other locations have smaller infirmaries that the player can visit.
- Can't be avoided
Misc. Physical Health & Body Issues
Peril on Gorgon DLC (harm from dangerous stimulant; avoidable by not playing)
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The Peril on Gorgon DLC is centered around the development of a dangerous experimental stimulant drug that was found to cause brain damage and violent behavior after regular use. Victims of the drug can be fought throughout the game world.
- Is avoidable
- Can't be avoided
Religion & Sects
Religion
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A crew member's side quest involves religious use of hallucinogenic drugs.
- Can't be avoided
Sex & Erotica (Consensual)
Sexual Commentary
Allusions via dialogue
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Use of sexual allusions in dialogues ("he was thinking with a tool that is not a wrench"). In a quest, you find yourself finding raptidon musks in use for an aphrodisiac.
- Can't be avoided
Sexual Abuse
Sexual Assault
Mentioned
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A character comments that his overprotective mother warned him that "marauders will violate you."
- Can't be avoided
Traumatic Events
Accidents
Spaceship crashes
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Spaceships crashes in the game, including PC being put into an escape pod and sent down to a planet's surface in the first few minutes. You hit an NPC as you crash and they do not survive. A player-driven option exists where a spaceship can crash into the sun. A spaceship can be seen crashing from a distance.
- Can't be avoided
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