Neverending Nightmares
Neverending Nightmares plunges players into a psychological horror experience, drawing inspiration from the developer's own battle with depression and OCD. As Thomas, the player navigates through nightmarish dreamscapes, perpetually descending into deeper layers of horror. The game explores the thin line between reality and the subconscious, challenging players to discern manifestations of inner demons. As Thomas confronts disturbing monsters and battles his own psychological struggles, each "death" serves as a checkpoint, leading to various endings influenced by player choices. Special thanks to GamePhobias for pulling together a lot of the information below.
- Release date: 09-26-2014
- Developer: Infinitap Games
- Publisher: Infinitap Games
- Platforms: Linux, MacOS, Nintendo Switch, Ouya, PlayStation 4, PlayStation Vita, Windows PC
Triggers for this game
Crime
Murder
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At the end of some levels, the Player Character murders his sister.
- Can't be avoided
Death & Loss
Death of Sibling
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The game focuses around the Player Character reliving the death of a female family member. At the end of some levels, the Player Character murders his sister.
- Is avoidable
Suicide
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At the end of several levels, the Player Character harms himself in ways that he is unlikely to survive. In the Destroyed Dreams ending, he appears to have attempted suicide, possibly successfully.
- Can't be avoided
Gore
Blood
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Blood is extremely common throughout the game. It is often graphically depicted and is highlighted in some parts of the game.
- Can't be avoided
Body Horror
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A majority of the monsters in the game are twisted or horribly mutilated to some extent.
- Can't be avoided
Cannibalism
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The Patient monster attacks with its mouth; whether that is because they are cannibals or have no other means to attack is unclear.
- Can't be avoided
Horror Themes
Ghosts & Hauntings
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Early levels in the game feature ghosts heavily.
- Can't be avoided
- Can't be avoided
Monsters
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A majority of the monsters in the game are twisted or horribly mutilated to some extent.
- Can't be avoided
- Can't be avoided
Mental Health
- Can't be avoided
Grief
Guilt
- Can't be avoided
Hallucinations
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The game is strongly implied to be a hallucination or dream. Levels are often deliberately disorienting and as the game goes on, it becomes increasingly difficult to tell what events are based in reality or entirely imagined.
- Can't be avoided
Mental Illness
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At the end of the Insanity level, it is possible for the Player Character to be attacked by his therapist.
- Can't be avoided
Misc. Mental Health
Existential Despair, OCD
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The existential despair of the Player Character is a common theme reiterated throughout the game.
- Can't be avoided
Psych Ward
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Some levels take place in a mental asylum, either wholly or partially.
- Can't be avoided
Non-Sexual Abuse & Violence
Mutilation
Self-harm
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At the end of at least two levels, the Player Character graphically mutilates himself on screen, often with little apparent chance of surviving it.
- Can't be avoided
Phobias
Acrophobia
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Some levels include or require jumping down seemingly bottomless pits.
- Can't be avoided
Automatonophobia
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After speaking with the Player Character's sister, female dolls and toy soldier dolls will begin to appear throughout the house in the background. Some of the dolls in the house are capable of movement and will smile and blink when the Player Character examines them.
- Can't be avoided
Claustrophobia
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Most levels in the game consist of poorly lit hallways. The lighting makes the hallways seem enclosed and smaller than they really are.
- Can't be avoided
Hemophobia
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Blood is extremely common throughout the game. It is often graphically depicted and is highlighted in some parts of the game.
- Can't be avoided
Necrophobia
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If the Player Character is caught by a monster, they will be graphically killed. Dead bodies are common throughout the game. They are particularly common in the Insanity and Final Descent levels.
- Can't be avoided
Nyctophobia
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Darkness is extremely common. There are multiple areas that are almost pitch-black and require the Player Character to hold a candle that lights only a small area around them.
- Can't be avoided
Ommetaphobia
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There are some monsters in the game that have missing or otherwise traumatized eyes.
- Can't be avoided
Traumatophobia
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As time goes on and more endings are unlocked, it becomes very clear that the Player Character has suffered severe trauma.
- Can't be avoided
Trypanophobia
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One possible ending for the Insanity level involves the Player Character being injected with an unknown substance via a needle.
- Can't be avoided
Traumatic Events
Misc. Traumatic Events
Incest subtext
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There is an incestuous subtext in the game. After spending quite a few levels chasing after the Player Character’s sister, one possible path includes waking up next to her and finding out that she is really your wife. Which one is a delusion is left unclear.
- Can't be avoided
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