Mega Man X3
In Mega Man X3, the peaceful utopia of Doppler Town faces upheaval as a mysterious virus triggers a surge of Maverick activity. Dr. Doppler, once revered for his anti-virus technology, falls victim to the same virus, leading him to orchestrate an assault on the Maverick Hunter Units. With Mega Man X and Zero at the forefront, the duo must combat this new threat and uncover the truth behind Doppler's betrayal. With multiple endings depending on the player's actions, Mega Man X3 offers a thrilling conclusion to the saga, where heroes must confront their greatest challenges yet to safeguard humanity's future. Special thanks to GamePhobias for pulling together most of the information below.
- Release date: 11-30-1995
- Developer: Capcom
- Publisher: Capcom & Cost
- Platforms: Legacy Mobile Device, New Nintendo 3DS, Nintendo Wii U, Super Famicom, Super Nintendo Entertainment System (SNES)
Triggers for this game
Animals & Wildlife
Cats
Tiger
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The stage boss Neon Tiger is designed after a tiger.
- Can't be avoided
Dogs
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If the player does not defeat Bit and Byte in the regular boss stages, a combination of the two will appear in the Doppler Lab levels. This combination has a dog-like head.
- Can't be avoided
Insects
Bees,
Misc. Animals & Critters
Octopus, seahorses, catfish, crawfish, rhino, turtles
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While actually a seahorse, Toxic Seahorse resembles a dragon. Some enemies in various parts of the game resemble reptiles, most frequently turtles.
- Can't be avoided
Crime
Explosions & Bombs
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Every character in the game dies with an explosion, some more fantastic than others. The "midboss" of Crush Crawfish's level causes a large explosion and turns the rest of the level 90 degrees.
- Can't be avoided
- Can't be avoided
Guns & Shooting
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X and Zero wield guns on their arms. Other enemies, likewise, use guns.
- Can't be avoided
Misc. Crime
Weapons
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Electricity -- In the first level, Mac stuns X with an electrical pulse. Volt Catfish and his level uses electricity abundantly. A number of minor enemies throughout the game that fire electrically themed shots. Fire -- Vile attacks with spiraling columns of fire. Sigma's first form attacks with fire blasts shot from an arm cannon.
- Can't be avoided
Murder
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Mavericks are sentient robots and the player character must kill them, and they attempt to kill the player character.
- Can't be avoided
Death & Loss
Death of Friend
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In the intro level, a Maverick Hunter, Mac, fell under the influence of Dr. Doppler and must be put down. Mac is one of X and Zero’s colleagues. He attacks and stuns X, Playing as Zero you must destroy him. Zero is a playable character but if he is killed, he is gone for the rest of the game. If Vile is defeated using the Ray Splasher weapon early in the game and Zero is used to defeat the mid-boss of the second Doppler level, Zero is heavily damaged, and the player will see the Zero-less ending sequence. The end credits also state that X will one day have to kill Zero to save humanity once and for all.
- Can't be avoided
Suicide
Self-sacrifice
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END GAME SPOILERS: After defeating Sigma for the second time and fleeing his third viral form, Dr. Doppler will drop in and sacrifice himself to (seemingly) destroy the Sigma Virus for good.
- Can't be avoided
Hate & Discrimination
Fantasy Racism
The series is set against a backdrop of racism and violence between humans and Reploids, or sentient robots.
- Can't be avoided
Horror Themes
Ghosts & Hauntings
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Sigma’s virus form attempts to, in his own words “Possess,” X at the end of the game, as if he was a ghost.
- Can't be avoided
Mind Control
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Brainwashing -- In the prologue, Dr. Doppler created a computer that ‘neutralized’ the aberrant Maverick psychology, and then turned this system against the world. These actions are tantamount to mind control or brainwashing. At the end, it is revealed that Dr. Doppler has been controlled by Sigma the entire time; Sigma’s true form is as a computer virus, and has been dictating Dr. Doppler’s actions.
- Can't be avoided
Possession
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Sigma’s virus form attempts to, in his own words “Possess,” X at the end of the game, as if he was a ghost.
- Can't be avoided
Mental Health
Misc. Mental Health
Brainwashing, existentialism
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Brainwashing -- In the prologue, Dr. Doppler created a computer that ‘neutralized’ the aberrant Maverick psychology, and then turned this system against the world. These actions are tantamount to mind control or brainwashing. At the end, it is revealed that Dr. Doppler has been controlled by Sigma the entire time; Sigma’s true form is as a computer virus, and has been dictating Dr. Doppler’s actions. Existentialism -- X’s internal monologue at the end of the game depicts a deep existential despair.
- Can't be avoided
Non-Sexual Abuse & Violence
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Stalking
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X is hunted by Bit, Byte, and Vile. If Vile is killed with the Ray Splasher weapon, he will tell X that he will “Haunt you until the day you die.”
- Can't be avoided
Phobias
Acrophobia
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As a platformer, there are many jumps over deep gaps.
- Can't be avoided
Claustrophobia
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There are sections in Doppler’s Lab where the walls attempt to close in on and crush the Player Character.
- Can't be avoided
Melissophobia
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Blast Hornet and the smaller hornets it creates all have sharp stingers that they can attack with.
- Can't be avoided
Misc. Phobias
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Electricity -- In the first level, Mac stuns X with an electrical pulse. Volt Catfish and his level uses electricity abundantly. A number of minor enemies throughout the game that fire electrically themed shots. Fire -- Vile attacks with spiraling columns of fire. Sigma's first form attacks with fire blasts shot from an arm cannon.
- Can't be avoided
Trypanophobia
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Many stage hazards include sharp needle-like structures. Some enemies throughout the game incorporate sharp points in their design as well. Tunnel Rhino’s level is particularly full of sharp objects; the mini boss in particular is covered in sharp spikes. Blast Hornet and the smaller hornets it creates all have sharp stingers that they can attack with.
- Can't be avoided
Traumatic Events
Accidents
Submarine
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In Crush Crawfish's stage, the Player Character destroys the engine of a submarine and causes it to tilt vertically underwater and eventually sink.
- Can't be avoided
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