Cult of the Lamb
In Cult of the Lamb, you play a lamb who is saved by The One Who Waits (an imprisoned deity) instead of being sacrificed. The catch? You have to build him a cult and take down the Four Bishops in order to release him. The player must tend to followers, ensuring they are housed, fed, living in a clean environment, and happy — all while fulfilling side quests, building up Lamb's power, and fighting through multiple levels to defeat enemies. The game includes cult imagery, rituals, sacrifices, and tarot cards. Followers resemble various animals, ranging from cats and dogs to rhinos and giraffes.
- Release date: 08-11-2022
- Developer: Massive Monster
- Publisher: Devolver Digital
- Platforms: MacOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X/S
Triggers for this game
Animals & Wildlife
Arachnids
Can capture spiders and insects as 'morsels' for food. The Silk Cradle level is full of spiders and other arachnids.
- Can't be avoided
Birds
As followers or in the background
- Can't be avoided
Cats
As followers
- Can't be avoided
Dogs
As followers
- Can't be avoided
Fictional Creatures
Enemies
- Can't be avoided
Insects
Can capture spiders and insects as 'morsels' for food. The Silk Cradle level is full of spiders and other arachnids.
- Can't be avoided
Misc. Animals & Critters
Followers are various animals, including giraffes, foxes, donkeys, pigs, birds, and more.
- Can't be avoided
Crime
Assassination
Lamb must take out the four other cult leaders (the Four Bishops).
- Can't be avoided
Being Held Against Will
The One Who Waits (the deity Lamb is working for) is chained up.
- Can't be avoided
- Can't be avoided
Guns & Shooting
In some levels, Lamb will acquire a blunderbuss gun.
- Can't be avoided
Human Trafficking & Forced Labor
Followers will ask to be spared and brought into your cult. However, this may not fully feel consensual and could resemble trafficking and forced labor.
- Can't be avoided
- Can't be avoided
- Can't be avoided
Death & Loss
- Can't be avoided
Death of Friend
Followers will age and die. They can also die from illness, overwork, accidents, and murder.
- Can't be avoided
Death of Loved One
Followers will age and die. They can also die from illness, overwork, accidents, and murder.
- Can't be avoided
Death of Spouse or Partner
Followers will age and die. They can also die from illness, overwork, accidents, and murder. You can marry as many of your followers as you like, meaning you will lose partners throughout gameplay.
- Can't be avoided
Death of Wild Animal
Enemies
- Can't be avoided
Family Estrangement
Followers who start to question the cult will leave if you do not manage their crises of faith. They may show up in later levels to fight you.
- Is avoidable
Suicide
ShowHide potential spoilers or triggers
Some major bosses have followers who commit suicide to give them more power in the cut scene immediately before you fight them. These cut scenes can be skipped.
- Is avoidable
Disturbing Sounds & Sound Design
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Drugs & Alcohol
Alcohol Consumption
Can build a 'drinkhouse' for your followers with beer and wine. Doing so will lead to them getting drunk quickly, fighting, and vomiting. Can avoid by not building the 'drinkhouse' or not using it.
- Is avoidable
Drug Addiction
ShowHide potential spoilers or triggers
A character named Sozo becomes addicted to mushrooms. You can stop working towards his quest at any point to avoid this.
- Is avoidable
Drunkenness
Can build a 'drinkhouse' for your followers with beer and wine. Doing so will lead to them getting drunk quickly, fighting, and vomiting. Can avoid by not building the 'drinkhouse' or not using it.
- Is avoidable
Intoxication
Can use mushrooms to brainwash your followers. Must be done at least once to fulfill a side quest.
- Can't be avoided
Financial & Resource Management
Gambling
Can gamble on the game Knucklebones.
- Is avoidable
Homelessness
Will rescue individuals who have nowhere else to go and whose homes were destroyed.
- Can't be avoided
Income Management
Need to watch your income, as you need gold coins for various tasks, recipe ingredients, etc.
- Can't be avoided
- Can't be avoided
Scarcity
Need to watch your income and resources, as you need each for various tasks, recipe ingredients, etc.
- Can't be avoided
Gore
- Can't be avoided
- Can't be avoided
Cannibalism
Can choose to 'recycle' dead followers into meat for meals.
ShowHide potential spoilers or triggers
If you plant the mushroom from Sozo's corpse, he will grow back into Sozo. After this, he will ask you to find his friends... whom he will promptly eat. You can avoid finding his friends with no harm done to your gameplay.
- Is avoidable
Guts
ShowHide potential spoilers or triggers
Have to collect various body parts (hearts and eyes) from the bosses you kill for later tasks.
- Can't be avoided
- Can't be avoided
Horror Themes
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Mind Control
Bosses occasionally bring your followers into battle, using mind control to force them to attack you while apologizing. The only way to end this is to kill them.
- Can't be avoided
- Can't be avoided
Possession
Bosses occasionally bring your followers into battle, using mind control to force them to attack you while apologizing. The only way to end this is to kill them.
- Can't be avoided
- Can't be avoided
Zombies & Undead
Can raise followers from the dead if you develop certain skills.
- Is avoidable
Law Enforcement
Capital Punishment
Can set up prison and capital punishment systems.
- Is avoidable
Prison & Incarceration
Can set up prison and capital punishment systems.
- Is avoidable
Mental Health
Grief
Can be lessened by choosing disciplines that help followers believe in an afterlife.
- Can't be avoided
- Has options to lessen
Relationship Management
Must manage your relationship with your cult members.
- Can't be avoided
Non-Sexual Abuse & Violence
- Can't be avoided
- Can't be avoided
Bullying
Can bully followers who are afraid of Lamb or choose to reassure them instead.
- Is avoidable
Hunting
Fishing is required in several side quests.
- Can't be avoided
- Can't be avoided
- Can't be avoided
Phobias
- Can't be avoided
Emetophobia
Followers will randomly vomit when unwell, intoxicated, or have eaten something icky.
- Can't be avoided
- Can't be avoided
- Can't be avoided
Merinthophobia
The One Who Waits (the deity Lamb is working for) is chained up.
- Can't be avoided
Misc. Phobias
ShowHide potential spoilers or triggers
Zelophobia: Fear of jealousy (if marrying multiple followers), Wiccaphobia: Fear of witches and witchcraft, Pharmacophobia: fear of drugs, Ostraconophobia: Fear of shellfish (when you fish), Ichthyophobia: Fear of fish, Hamartophobia: Fear of sinning, Batrachophobia: Fear of amphibians
- Can't be avoided
Necrophobia
Many dead bodies. Have to prepare them for burial or 'recycling' into compost or food.
- Can't be avoided
- Can't be avoided
Ommetaphobia
As a side quest, you can collect The Eye of the Witness (one in each world). These just appear following the second boss battle in the world and taking the eyes out isn't shown. If you choose to go through the levels following the initial boss battles, you cannot avoid this and must pick up the disembodied eyeballs in order to return to the cult.
ShowHide potential spoilers or triggers
END BOSS SPOILERS: If you choose to not submit to The One Who Waits, the final boss battle against him involves his three eyeballs popping out, chasing you, and attacking you. You also see his face with empty eye holes. This can be avoided by choosing to submit to him.
- Can't be avoided
- Has options to lessen
- Can't be avoided
- Can't be avoided
Physical Health & Body Issues
Cooking System
Must feed followers. Eventually, you can build a kitchen so they can cook for themselves, but you will have to set up the recipes they cook each time.
- Can't be avoided
- Can't be avoided
Progressive Illness
Followers will get ill. If they then are not allowed to rest or are not cured, they will continue to get sicker and will die.
- Is avoidable
Reproductive Health
Can choose followers to mate. If you do so, you choose the child's traits and name. You also tend to the egg in the hatchery and then give the child reassurance as it grows.
- Is avoidable
Terminal Illness
Followers will get ill. If they then are not allowed to rest or are not cured, they will continue to get sicker and will die.
- Is avoidable
Politics
- Can't be avoided
- Can't be avoided
Political Imprisonment
Can imprison and 're-educate' the followers who go against you.
- Is avoidable
Religion & Sects
- Can't be avoided
- Can't be avoided
- Can't be avoided
Sex & Erotica (Consensual)
Implied Sex
Can choose followers to mate. They go into a tent and nothing is shown.
- Is avoidable
Kissing
Can smooch your spouses.
- Is avoidable
Traumatic Events
- Can't be avoided
War & Military
- Can't be avoided
- Can't be avoided
Did we miss something? Submit your suggestion here!