Bravely Default
In Bravely Default, players embark on a journey with Tiz, a humble shepherd, and his companions Agnès, Ringabel, and Edea, to restore balance to Luxendarc's corrupted elemental crystals. The game features a unique battle system where players strategically use Brave and Default commands in turn-based combat, while exploring towns, dungeons, and the world map. As the narrative unfolds across parallel worlds, the group confronts adversaries led by the mysterious Airy, unveiling deeper truths about their destinies and the looming threat endangering multiple dimensions. Special thanks to GamePhobias for pulling together most of the information below.
- Release date: 12-05-2013
- Developer: Square Enix & Silicon Studio
- Publisher: Square Enix & Nintendo
- Platforms: Nintendo 3DS
Triggers for this game
Animals & Wildlife
Insects
ShowHide potential spoilers or triggers
There are a number of butterfly, moth, scorpion, and worm like enemies. Airy’s wings resemble butterfly wings, and one endgame boss has multiple stages representing an insect’s metamorphosis, including a grotesque ‘pupa’ form with multiple limbs and scythe-like claws.
- Can't be avoided
Misc. Animals & Critters
Sea monsters, bats, reptiles
- Can't be avoided
- Can't be avoided
Snakes
ShowHide potential spoilers or triggers
Numerous snake enemies exist. The final boss of the true ending is named after a famous snake from mythology, and one of the visual displays of his magic is stylized appropriately. The boss himself however resembles a squid far more than a snake.
- Can't be avoided
Wolves
ShowHide potential spoilers or triggers
Several enemies are modeled after wolves.
- Can't be avoided
Crime
Being Held Against Will
SA
ShowHide potential spoilers or triggers
While it is never outright stated, one villain employs a very potent drug to seduce women into following him to his lair, where he keeps them imprisoned in cages. It is implied that he rapes them, as well as experiments on them to refine his drug, and it is outright stated that he kills them to extract his drug.
- Can't be avoided
Explosions & Bombs
ShowHide potential spoilers or triggers
There are frequent explosions throughout the game, most frequently with fire spells. Whenever the party is required by plot to suffer grievous harm, it is usually depicted by small explosions around them or the screen going white to the sound of an explosion. On several of these occasions, the party screams in pain.
- Can't be avoided
- Can't be avoided
Kidnapping
ShowHide potential spoilers or triggers
One of the primary goals of the nation opposed to the party is to kidnap Agnés because of her position and special ability. At one point the party is captured and thrown in a dungeon and must free themselves. See 'sexual assault' warning for more information.
- Can't be avoided
Misc. Crime
Weapons
ShowHide potential spoilers or triggers
Electricity -- There are a number of thunder/lightning spells and abilities. Fire -- There are numerous fire spells and effects, some of them massive and at least one cinematic.
- Can't be avoided
Murder
ShowHide potential spoilers or triggers
The villains are not shy about murdering various NPCs, including their own minions, innocent civilians, and characters the player has been set up to care about. One of the most emotionally played up murders is that of Agnès’s best friend Olivia, who dies on-screen intercepting an attack from the villain meant for Agnès. There is a murder-mystery styled sidequest where an assassin gradually kills off the friendly NPCs in the area; if the player knows what to do these are the only preventable murders in the game. Combat involves killing enemy soldiers, and upon defeating many enemy human bosses it is explicitly shown and stated that you kill them, at least in the first few acts. The violence is not graphically depicted.
- Is avoidable
- Can't be avoided
Stalking
ShowHide potential spoilers or triggers
Agnès is pursued by the villains who wish her dead.
- Can't be avoided
Death & Loss
Abandonment
ShowHide potential spoilers or triggers
This is the excuse the holder of the Thief Asterisk gives for his life of crime. Notably, player character Tiz proposes the alternate possibility that the Thief’s parents may have been unable to care for him and gave him up for hope of a better life, but the Thief bitterly refuses to consider the idea. This is the reason for Alternis Dim's fanatic loyalty to Eternia; He was abandoned shortly after birth in the slums of Florem, and Braev took him in and raised him as his own, effectively making him Edea's brother. This is revealed in the fight you kill him, and this is after you have already fought his surrogate father to near-death.
- Can't be avoided
Death of Child
ShowHide potential spoilers or triggers
The first innkeeper you encounter loses his only son during the plot and becomes increasingly despondent and lonely in successive visits.
- Can't be avoided
Death of Friend
ShowHide potential spoilers or triggers
During the Valkyrie, Ranger, and Summoner sub-quests, it becomes clear that Edea is or was close to the bosses, especially the Valkyrie Einheria Venus. After you defeat and kill them, she mourns. Her mourning is most apparent for the Valkyrie, which she is obviously broken up about. Also, the Valkyrie, Ranger, and Summoner are all full siblings and mourn each other as you kill them. Olivia, Agnès’s best, and prior to the party only, friend is murdered on screen defending Agnès from the villains as part of the main plot. Olivia is the closest thing Agnès has to family. Agnès is deeply wounded by her death. To obtain the Swordmaster job, the party must kill Edea’s former master, and even though he is an enemy, it is clear that she still holds him in high esteem and is distraught by his death. In the false ending, after a short unwinnable boss battle all of the party except Agnès is killed, and Agnès is devastated; Agnès is then killed. However the party is miraculously revived and continues on.
- Can't be avoided
Death of Loved One
ShowHide potential spoilers or triggers
Lester DeRoso's entire backstory arc is about how his family and subjects were murdered, and how he escaped death himself to become an immortal forever bitterly mourning and attempting to avenge them.
- Can't be avoided
Death of Spouse or Partner
ShowHide potential spoilers or triggers
The death of her lover drives the Summoner Mephilia Venus's descent into the cruel madness the party sees when she is first encountered. Alternis Dim was raised by Edea’s parents alongside her, and thought that perhaps one day they could be married. This is revealed in the fight where you must kill him. This death is drawn out longer than most. He is injured, dying, and the rocking of the ship throws him overboard after a few more emotional exchanges with Edea. During and after act 5, you can refight all bosses; in some of these fights, characters are devastated if their partner is taken down first, such as killing Holly before Baras, or Victoria before Victor.
- Can't be avoided
Family Estrangement
ShowHide potential spoilers or triggers
Very few characters have a stable home life. Notably, you are required to assault the castle one of your party members grew up in, you can visit her room that serves as a safe house to recover, and this event culminates in a fight apparently to the death with her father. While it is made clear that father and daughter do care about each other, it is also explicitly mentioned there is a great deal of friction and hurt in their history. At least once the father states that he will have to kill his daughter along with the rest of the party rather than let them succeed at their goals. The first innkeeper you encounter loses his only son during the plot and becomes increasingly despondent and lonely in successive visits.
- Can't be avoided
Suicide
ShowHide potential spoilers or triggers
In chapter 6, an alternate reality, the native version of Edea is dead, and apparently Alternis was unable to protect her. Alternis Dim, Braev Lee, and Mahzer Lee are devastated by this. Alternis in particular is driven to suicidal despair, and fights you intending to die during the Conjurer sidequest. He survives your battle, but it is heavily implied by the end of the quest that he has killed himself by other means. Several bosses (most notably Victor and Victoria) will be driven to despair and suicidal rage when their battle partners are killed by the party. In chapter 6, an alternate reality, the native version of Edea is dead, and apparently Alternis was unable to protect her. Alternis Dim, Braev Lee, and Mahzer Lee are devastated by this. Alternis in particular is driven to suicidal despair, and fights you intending to die during the Conjurer sub-quest. He survives your battle, but it is heavily implied by the end of the quest that he has killed himself by other means.
- Can't be avoided
Drugs & Alcohol
Alcohol Consumption
ShowHide potential spoilers or triggers
Several mentions of alcohol are made throughout the game, and there is a tavern on the Grandship. However, it is never seen or consumed by the party.
- Can't be avoided
Drug Addiction
ShowHide potential spoilers or triggers
An addictive hair dye and spiritually addictive hairpin form the center of a plot in Florem. The addictive compound is called Nidaphyx (pronounced “Need a fix”) so it is fairly obvious.
- Can't be avoided
Forced Drug Use
SA
ShowHide potential spoilers or triggers
One villain kidnaps, imprisons, and assaults women by drugging them.
- Can't be avoided
Genocide
Misc. Genocide
Religious
ShowHide potential spoilers or triggers
The religion that the PCs support, the Crystal Orthodoxy, is under violent suppression by the Eternian Empire. Notably, the Eternian Empire attempts to justify this by claiming they themselves suffered the same oppression by the Orthodoxy for hundreds of years. This is because the Eternian branch of the religion had been cut off and was decidedly more corrupt for that time. This is shown eventually to be more or less true, but the fact remains that the Eternians treat ALL Orthodoxy believers as beneath contempt.
- Can't be avoided
Gore
Blood
ShowHide potential spoilers or triggers
The animation for attacking with some weapons resembles a bloody slash and some swords are stained red, appearing bloody. Most notable of these belongs to the Red Mage Fiore DeRosa, which actually appears bloodied, rather than simply red.
- Can't be avoided
Body Horror
ShowHide potential spoilers or triggers
A villain named Victoria was ‘cured’ of a dire disease in a manner that left her body frozen in the misshapen form of a child, outright described as ‘twisted’. She may not look out of place in a cartoon, but in a game where most characters are realistically proportioned she stands out as a tiny floating body with bugged black eyes, a head as large as her torso, oversized hair and a tail (though the tail is only part of her costume).
- Can't be avoided
Cannibalism
ShowHide potential spoilers or triggers
Zombie wolves have an attack called “self-cannibalize”, injuring themselves to increase their attack power.
- Can't be avoided
Hate & Discrimination
Ableism
ShowHide potential spoilers or triggers
A villain named Victoria was ‘cured’ of a dire disease in a manner that left her body frozen in the misshapen form of a child, outright described as ‘twisted’. She may not look out of place in a cartoon, but in a game where most characters are realistically proportioned she stands out as a tiny floating body with bugged black eyes, a head as large as her torso, oversized hair and a tail (though the tail is only part of her costume). You are required by plot to fight a party member’s father ostensibly to the death; while he is not killed in defeat, it is stated that his sword arm is 'crippled' to the point he will never hold a weapon again. (Not graphically depicted.)
- Can't be avoided
Chattel Slavery
Children
ShowHide potential spoilers or triggers
The Black Blades employ child slaves in the Mithril mines, accessed in the Eisen Region before the Fire Temple.
- Can't be avoided
Dehumanization & Objectification
Sexualization, bloodlust, capitalism,
ShowHide potential spoilers or triggers
Sexualization -- This is a bit of a plot point; The Town of Florem turned from a religious focal point to a town obsessed with physical beauty and that type of posturing. The only permanent inhabitants are women, and men come from all over to take a look at the “flowers.” One plot point involves a beauty pageant. The town has a statue of a woman with bunny ears in a suggestive pose. Several of the job costumes and other costumes for the female characters are somewhat sexualized. They were censored outside of Japan in part due to the apparent young age of the characters. One party member, Ringabel, behaves like a blatant philanderer and is constantly admiring women for their bodies and trying to see more exposed skin. Quote: “Women are fickle beasts.” This is, however, largely an act, as it is made clear that he only has true feelings for one woman, he much prefers championing women and would never truly take advantage of them. When confronted with the villain described below, whose first crime is implied to be rape, Ringabel is visibly outraged and angrily stands up for the victims. Bloodlust -- The Ranger boss is very animalistic, speaks in a primitive manner, and behaves like a feral predator, growling and loudly declaring her bloodlust. One of the characters asks something akin to “what has she become.” Capitalism -- Another villain eagerly embraces participating in a continent-wide full scale war for the sole purpose of developing and testing chemical weapons of mass destruction. He is utterly unconcerned with friendly fire during these ‘tests’ and angrily refutes his (much more humane) superior’s adamant insistence that their enemies be treated like proper people. He gathers up and treats wounded enemies back to health, but only because healthy subjects provide better data when experimented upon and tortured, and he states explicitly that he would gladly use his own troops and allies for the same purpose. Yet another villain is a wealthy merchant in possession of the only water supply in a desert town. He has conspired with the local king (who also views his subjects as nothing but tools to build his own greatness) to gain this monopoly and raised his prices to exorbitant levels, telling anyone who objects that they can always trek through the desert to the nearby oasis, where he has hired a band of thieves to rob them of all their possessions. When confronted he dismisses every other human being as nothing but a source of wealth to be exploited. The villainous plot in the Florem region revolves around flooding the local economy with beauty products laced with addictive mind-altering drugs with the intent of turning the local pious, puritan culture into blind, shallow, beauty-obsessed-to-the-point-of-crazed-poverty masses. In one instance, devoted preadolescent sisters are shown to have murdered each other over desire for these products. Several of the participating villains revel in or even take advantage of the dehumanizing that occurs. In the war-torn region of Eisen, enemy forces have kidnapped war orphans and forced them to mine precious material. These orphans are called ‘canary boys’ in reference to the practice of using canaries to find and trigger deadly traps or natural dangers.
- Can't be avoided
Misc. Hate & Discrimination
Sex-shaming
ShowHide potential spoilers or triggers
Ringabel is an incurable and insatiable flirt, and is often rebuffed and mocked for it by the other party members. While not his advances are not technically sexual, and in fact appear to be romantic in nature instead, it could be implied with ease. Regardless, it is always played for comedy in that it almost always gets him into trouble and/or abused by a disgusted party member.
- Can't be avoided
Horror Themes
Demons & Devils
ShowHide potential spoilers or triggers
Demon family enemies exist throughout the game, and the final conflict is against an evil god and his lackey, who are attempting to challenge the ‘celestial realm’, implied to be the real world that the player inhabits.
- Can't be avoided
Ghosts & Hauntings
ShowHide potential spoilers or triggers
A number of ghosts and ghostly enemies exist throughout the game. The Pirate job quest involves finding and fighting upon a ghost ship.
- Can't be avoided
Mind Control
ShowHide potential spoilers or triggers
Charm effects exist that reverse party affiliations for the duration for the status ailment. The villainous plot in the Florem region revolves around flooding the local economy with beauty products laced with addictive mind-altering drugs with the intent of turning the local pious, puritan culture into blind, shallow, beauty-obsessed-to-the-point-of-crazed-poverty masses. In one instance, devoted preadolescent sisters are shown to have murdered each other over desire for these products.
- Can't be avoided
Zombies & Undead
ShowHide potential spoilers or triggers
Zombie wolves have an attack called “self-cannibalize”, injuring themselves to increase their attack power. Undead enemies abound, especially in later parts of the game. The Earth Crystal is guarded by the Gigas Lich, a giant undead monstrosity.
- Can't be avoided
Mental Health
- Can't be avoided
Hallucinations
& unreality
ShowHide potential spoilers or triggers
In the intro of the game, Agnes speaks to the player with augmented reality technology; in the game’s interface she appears to be in the room with the player. After the events at the holy pillar, the world is reset to slightly after the party meets. They are thrown off by this and it is quite unclear what precisely is going on for some time. Agnes begins to doubt reality. During the final fight, the 3DS’s inward facing camera is used to project what it sees into a rift where your world was. This is usually the player's face. It is implied that you, the player, had a direct hand in guiding the party (Tiz in particular) and saving this alternate reality. (As the player of any video game, you do this by default, but this title directly refers to you and expresses gratitude.)
- Can't be avoided
Misc. Mental Health
Existentialism, internal conflict
ShowHide potential spoilers or triggers
Existentialism is a running tone through the latter half of the game -- The party is out to save the world; multiple times it appears as if all of the progress and success they have achieved has been completely undone, forcing them to start all over and driving them to the brink of despair. A large part of the endgame boss battles involves attempts to crush the party’s spirits. The final boss of the true ending path appears to be an unfathomable, immortal and unstoppable force who ‘plays’ with the party and laughs at their struggles. Internal conflict -- Edea befriends the other party members and as a direct consequence finds herself opposed to the doctrine and ideology she was raised in, as well as in a position where she must fight family and close friends to the death. She struggles with this conflicting loyalty throughout the story.
- Can't be avoided
Post-Traumatic Stress Disorder
ShowHide potential spoilers or triggers
Tiz struggles with the death of his brother and the Water Vestal in front of him. He doesn’t sleep well, has nightmares every night, and he does talk about how deeply it affects him once during the main storyline. Agnes is also shown to be traumatized and emotionally broken at the death of her best friend, Olivia. Ringabel suffers from amnesia (and his name is a self-made pun to that effect) and his recovery process throughout the storyline is painful for him. The amnesia is eventually revealed to be caused by a traumatic experience as well.
- Can't be avoided
Natural Events
Natural Disaster
ShowHide potential spoilers or triggers
The effect of the crystals being darkened mimic natural disasters. The seas are rotted through and impassible, killing fish and dissolving ships, the winds are stilled and thus the air has become stagnant an unbearably warm, and the Eisen volcano has erupted, spewing lava everywhere.
- Can't be avoided
Pandemic
ShowHide potential spoilers or triggers
One villain uses a self-created deadly airborne toxin to kill massive numbers of enemy forces as well as some of his own; while not strictly disease based, it may bear some similarities. It is revealed late that this villain makes some weapons of mass destruction by combining infectious diseases like the common cold with snake venom. Part of the game’s backstory, and the backstory of Eternia and Edea’s family, is heavily based on the events of the Great Plague, 20 years prior to the events of the story. It eradicated entire villages and cost countless lives. Much of this is revealed in Gravemark Village, a tiny and easy to miss place to the east of Eternia city, where grave markers of those killed by the plague cover the landscape. Gravemark Village bears innumerable gravestones from the Great Plague before the story.
- Can't be avoided
Non-Sexual Abuse & Violence
- Can't be avoided
- Can't be avoided
Child Endangerment
ShowHide potential spoilers or triggers
A pair of preadolescent children in Florem kill each other over the mind-altering addictive products in the region. The war orphans put to slavery in Eisen are called ‘canary boys’ after the practice of using the birds to discover and trigger deadly traps and natural dangers. In comparison to most other named characters, your protagonists appear to be very youthful, which may lead to the impression of this, but the youngest of them is stated to be 18 (15 in the Japanese version). The villain Victoria appears to have the body of a small child, but this is because her growth has been stunted and she is actually much older. Regardless of her appearance, the party does kill her.
- Can't be avoided
Emotional Abuse
ShowHide potential spoilers or triggers
The villainess Victoria depends on her physician Victor for her continued survival. Victor, along with his father, saved her from a fatal disease but their cure left her body stunted and twisted and eventually ruined her psyche; because of this failure Victor has devoted his life to extending hers and obeys her every whim, investing his entire emotional state in her. Consequently, Victoria (who has become a murderous sociopath) also behaves like a spoiled and entitled child, constantly altering between sweet-talking and berating Victor, making clear her bitter contempt while also clinging to him like a dependent. Several villainous bosses, most notably Holly the White Mage and Victoria the Arcanist, mercilessly berate the villains they are partnered with, as well as anyone else in the immediate vicinity.
- Can't be avoided
Harassment
ShowHide potential spoilers or triggers
Several villainous bosses, most notably Holly the White Mage and Victoria the Arcanist, mercilessly berate the villains they are partnered with, as well as anyone else in the immediate vicinity.
- Can't be avoided
Mutilation
ShowHide potential spoilers or triggers
You are required by plot to fight a party member’s father ostensibly to the death; while he is not killed in defeat, it is stated that his sword arm is 'crippled' to the point he will never hold a weapon again. (Not graphically depicted.)
- Can't be avoided
Phobias
Acrophobia
ShowHide potential spoilers or triggers
Several scenes take place on airships, and while there no risk of falling accidentally, but they do crash via the plot. At least two characters die by falling to their deaths, though the point of impact is never depicted. There is also a scene prior to the Fire Temple where stone pillars that the party is traversing begin to collapse into lava. The party nearly falls in, but manages to save itself. In the ending, the final dungeon takes place floating above the Great Chasm, a bottomless pit.
- Can't be avoided
Emetophobia
ShowHide potential spoilers or triggers
There are worm enemies with attacks called "Gastric Juices." This attack can be learned and performed by party members with the Vampire Job.
- Can't be avoided
Hemophobia
ShowHide potential spoilers or triggers
The animation for attacking with some weapons resembles a bloody slash and some swords are stained red, appearing bloody. Most notable of these belongs to the Red Mage Fiore DeRosa, which actually appears bloodied, rather than simply red.
- Can't be avoided
- Can't be avoided
Misc. Phobias
ShowHide potential spoilers or triggers
Electricity -- There are a number of thunder/lightning spells and abilities. Fire -- There are numerous fire spells and effects, some of them massive and at least one cinematic.
- Can't be avoided
Necrophobia
ShowHide potential spoilers or triggers
Bones -- Skeleton enemies abound, especially in the later part of the game. Some of the Nemesis fights at Norende, notably several of the Ba’al enemies have skeletal features. Death -- The Guard Captain of Caldisla is killed, and the party have to deliver the news to his father, who is obviously devastated and his health deteriorates from despair until you bring an orphan you encounter much later to live with him. Dead bodies -- Black Mage Ominas Crowe kills his own minions on screen the first time the party meets him. They remain during the scene. Several villains are killed and remain on-screen for some time throughout the course of the story. Gravemark Village bears innumerable gravestones from the Great Plague before the story. Lord DeRosso sacrifices his eternal life to sabotage the final boss of the true ending path, implying his permanent death. In the true ending, it appears that Tiz dies just in time for Agnès, Edea, and Egil to find his body on Tiz’s brother’s grave. During the final boss battle of the true ending path, the enemy is explicitly shown destroying and consuming worlds from parallel dimensions to heal and empower himself, as well as to taunt and demoralize the party for their inability to prevent the incredible loss of life. Some of these worlds are explicitly labeled as ones belonging to people on the player’s friends list that also own the game. This has no actual effect on anyone’s in-game world. At the end of the ending sequence in the true ending path, Tiz apparently dies. He is aware that this is about to happen and excuses himself from the party to spare them the trauma. He chooses to let himself pass on standing on the grave of his dead brother; the party and the orphan he has adopted as a surrogate brother are shown to be unaware of the event, and the player is not shown their reaction when (or even if) they find his body.
- Can't be avoided
Physical Health & Body Issues
Acquired Disability
ShowHide potential spoilers or triggers
A villain named Victoria was ‘cured’ of a dire disease in a manner that left her body frozen in the misshapen form of a child, outright described as ‘twisted’. She may not look out of place in a cartoon, but in a game where most characters are realistically proportioned she stands out as a tiny floating body with bugged black eyes, a head as large as her torso, oversized hair and a tail (though the tail is only part of her costume). You are required by plot to fight a party member’s father ostensibly to the death; while he is not killed in defeat, it is stated that his sword arm is 'crippled' to the point he will never hold a weapon again. (Not graphically depicted.)
- Can't be avoided
Misc. Physical Health & Body Issues
Disease
ShowHide potential spoilers or triggers
One villain uses a self-created deadly airborne toxin to kill massive numbers of enemy forces as well as some of his own; while not strictly disease based, it may bear some similarities. It is revealed late that this villain makes some weapons of mass destruction by combining infectious diseases like the common cold with snake venom. Part of the game’s backstory, and the backstory of Eternia and Edea’s family, is heavily based on the events of the Great Plague, 20 years prior to the events of the story. It eradicated entire villages and cost countless lives. Much of this is revealed in Gravemark Village, a tiny and easy to miss place to the east of Eternia city, where grave markers of those killed by the plague cover the landscape.
- Can't be avoided
Pain & Physical Suffering
ShowHide potential spoilers or triggers
There are frequent explosions throughout the game, most frequently with fire spells. Whenever the party is required by plot to suffer grievous harm, it is usually depicted by small explosions around them or the screen going white to the sound of an explosion. On several of these occasions, the party screams in pain. A villain named Victoria was ‘cured’ of a dire disease in a manner that left her body frozen in the misshapen form of a child, outright described as ‘twisted’. She may not look out of place in a cartoon, but in a game where most characters are realistically proportioned she stands out as a tiny floating body with bugged black eyes, a head as large as her torso, oversized hair and a tail (though the tail is only part of her costume).
- Can't be avoided
Religion & Sects
Fictional Religions
& persecution / genocide
ShowHide potential spoilers or triggers
The religion that the PCs support, the Crystal Orthodoxy, is under violent suppression by the Eternian Empire. Notably, the Eternian Empire attempts to justify this by claiming they themselves suffered the same oppression by the Orthodoxy for hundreds of years. This is because the Eternian branch of the religion had been cut off and was decidedly more corrupt for that time. This is shown eventually to be more or less true, but the fact remains that the Eternians treat ALL Orthodoxy believers as beneath contempt.
- Can't be avoided
Sexual Abuse
Sexual Assault
Drugged
ShowHide potential spoilers or triggers
While it is never outright stated, one villain employs a very potent drug to seduce women into following him to his lair, where he keeps them imprisoned in cages. It is implied that he rapes them, as well as experiments on them to refine his drug, and it is outright stated that he kills them to extract his drug.
- Can't be avoided
Sexual Harassment
ShowHide potential spoilers or triggers
Some of the characters are very forward with their intentions. These characters include Ringabel, a party member, the Sage of Yulyana, and the Red Mage, Fiore DeRosa. Ringabel never does more than posture, the Sage rarely does more than comment or maintain a hug slightly longer than is socially acceptable, but Red Mage Fiore DeRosa is actively malicious.
- Can't be avoided
Traumatic Events
Accidents
Boat attacked by monsters, airship crash
ShowHide potential spoilers or triggers
While traveling by boat, the party may be attacked by sea monsters and sharks in random encounters. The party is on board an airship that crashes. They are mostly unharmed.
- Can't be avoided
Apocalypse
ShowHide potential spoilers or triggers
The Great Chasm destroys Norende village, an event that recurs multiple times through the story. As the first player character lived in Norende, the first time the destruction is depicted is in a fully animated and detailed movie. It is implied that the Great Chasm will grow and destroy the entire world if the party does not stop it, driving the plot.
- Can't be avoided
Human Experimentation
ShowHide potential spoilers or triggers
One villain specializes in creating medicines and various compounds and chemicals. Participating in a full-scale war, he treats prisoners of war back to full health, but only so he can test the effects of various poisons and toxins on healthy subjects.
- Can't be avoided
Mass Casualty Event
ShowHide potential spoilers or triggers
The Great Chasm destroys Norende village, an event that recurs multiple times through the story. As the first player character lived in Norende, the first time the destruction is depicted is in a fully animated and detailed movie. It is implied that the Great Chasm will grow and destroy the entire world if the party does not stop it, driving the plot.
- Can't be avoided
Structure Fire
ShowHide potential spoilers or triggers
The Black Mage, Ominas Crowe, black mage, attempts to burn down Caldisla, though the effects get contained quickly.
- Can't be avoided
War & Military
Fictional War
ShowHide potential spoilers or triggers
A continent-scale war rages in the Eisen Region. A chemical weapon of mass destruction is explicitly referenced and described in use, though this happened off-screen prior to the player’s arrival. When the party’s quest draws them to the area, they are initially reluctant to offer any assistance to the side explicitly allied with them despite the fact that this army is struggling, but eventually the party is drawn into the conflict anyway. The party participates in at least one frontal assault, infiltration and assassination, and has to contend with an enemy assassin as well.
- Can't be avoided
Did we miss something? Submit your suggestion here!