Bioshock (Remastered)
In the role of Jack, players explore Rapture, a failed utopia felled by ego and greed. Players will use various guns and melee weapons, as well as "Plasmids" that offer them magical powers such as electricity and fire. Gore and blood are persistent throughout the world and players will encounter multiple explosions. Players sensitive to seeing children as dangerous or enemies may struggle with the narrative. Players inject themselves with stylized needles to collect and grow their powers.
- Release date: 9-14-2016
- Developer: 2K
- Publisher: 2K
- Platforms: MacOS, Nintendo Switch, PlayStation 4, Windows PC, Xbox One, Xbox Series X/S
Triggers for this game
Animals & Wildlife
Cats
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Dead cats can be found around Rapture
- Can't be avoided
Dogs
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An audio log features a child being told to kill a puppy by snapping their neck, which is heard. You can avoid this by not picking up and listening to the Mind Control Test audio diary in the Rapture Control Room.
- Is avoidable
Insects
Bees
- Can't be avoided
Crime
- Can't be avoided
- Can't be avoided
- Can't be avoided
Hangings
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Dead bodies are hung in Ryan's office and Apollo Square
- Can't be avoided
Kidnapping
Audio logs of a family whose child was kidnapped. Can avoid by not listening to the audio logs "Masha Come Home" and "Saw Masha Today."
- Is avoidable
- Can't be avoided
Terrorism
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Audio log of a terrorist attack (avoid by not listening to the "New Year's Eve Alone" log in the Medical Pavilion). Later on, it's revealed that you hijacked the plane that crashed at the beginning of the game and forced it to crash.
- Is avoidable
- Can't be avoided
- Can't be avoided
Death & Loss
Death of Child
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A Little Sister escort quest towards the end of the game can result in her death
- Is avoidable
Loss of Child
Child enemies are seen throughout the game
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Little girls known as "Little Sisters" roam the world with long needle-like probes to find ADAM on corpses
- Can't be avoided
Suicide
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A character commands you to kill him and uses mind control to force you to comply
- Can't be avoided
Disturbing Sounds & Sound Design
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Drugs & Alcohol
Alcohol Consumption
Bottles of alcohol are collectible and consumable for buffs
- Can't be avoided
Drug Addiction
Enemies all search for "ADAM" to become more powerful
- Can't be avoided
Intoxication
Drinking alcohol can lead to being intoxicated, getting dizzy, and hiccupping
- Is avoidable
Financial & Resource Management
- Can't be avoided
Gore
Animal Violence
ShowHide potential spoilers or triggers
Dead cats can be found around Rapture. An audio log features a child being told to kill a puppy by snapping their neck, which is heard. You can avoid this by not picking up and listening to the Mind Control Test audio diary in the Rapture Control Room.
- Is avoidable
- Can't be avoided
Blood
Some levels contain a significant amount of blood on walls and floors. Messages are written on walls and floors in blood
- Can't be avoided
Body Horror
Some enemies have tumors or otherwise have parts of their bodies twisted
- Can't be avoided
Hate & Discrimination
Ableism
Sanism
- Can't be avoided
- Can't be avoided
Dehumanization & Objectification
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Late in the game, you are treated like a tool and have your autonomy destroyed.
- Can't be avoided
Homophobia
Homophobic slurs used throughout the narrative
- Can't be avoided
Misogyny
Sexist/misogynist slurs used throughout the narrative
- Can't be avoided
Racism
Multiple varieties of racial slurs are used throughout the narrative. One of the regular shopping kiosks you can shop at features a caricature of a Mexican 'bandito,' including poorly spoken Spanish.
- Can't be avoided
Sexism
Sexist/misogynist slurs used throughout the narrative
- Can't be avoided
Horror Themes
- Can't be avoided
Ghosts & Hauntings
Possibly hallucinations
- Can't be avoided
- Can't be avoided
Mind Control
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It is revealed that you had mind-control plasmids implanted in you body during childhood
- Can't be avoided
Psychological Horror
The Tea Room section
- Can't be avoided
Mental Health
- Can't be avoided
Hallucinations
Possibly ghosts
- Can't be avoided
Non-Sexual Abuse & Violence
- Can't be avoided
- Can't be avoided
- Can't be avoided
Manipulation
Manipulation plays a strong role in the main narrative
- Can't be avoided
Mutilation
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Steinman graphically mutilates a patient without their consent in the Medical Bay
- Can't be avoided
- Can't be avoided
Phobias
Aerophobia
The game begins with a plane crashing into the ocean
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Melissophobia
You must visit a beehive sanctuary, where swarms of bees will attack you. Optional: you can also use the Insect Swarm plasmid to launch bees from your hand at enemies, but this can be avoided.
- Is avoidable
- Can't be avoided
Misc. Phobias
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Antlophobia (Fear of floods), Basophobia (Fear of falling), Bathophobia (Fear of depth), Botanophobia (Fear of plants), Coulrophobia (Fear of clowns), Hoplophobia (Fear of firearms), Ichthyophobia (Fear of fish), Pedophobia (Fear of children)
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Trypanophobia
Players must use needles to inject themselves with new powers
- Can't be avoided
Physical Health & Body Issues
Acquired Disability
Antagonists have “ADAM Sickness," which causes the growth of tumors, deformations, and insanity
- Can't be avoided
- Can't be avoided
Sex & Erotica (Consensual)
Stripping & Strippers
You enter a strip club at one point, but it is empty
- Can't be avoided
Traumatic Events
Accidents
Plane crash
- Can't be avoided
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