Batman: Arkham Knight
In the explosive finale of the Arkham series, set nine months after the events of Arkham City, the game follows Batman's battle to stop Scarecrow from uniting Gotham's criminals and destroying him once and for all. With a focus on melee combat, stealth, detective skills, and gadgets, players navigate Gotham City's open world, completing missions and unlocking new areas while facing relentless foes. Narrative themes include fighting, using & upgrading weapons, racing, and solving puzzles.
- Release date: 06-23-2015
- Developer: Rocksteady Studios
- Publisher: Warner Bros. Interactive Entertainment
- Platforms: Nintendo Switch, PlayStation 4, Windows PC, Xbox One
Triggers for this game
Animals & Wildlife
Cats
Catwoman
- Can't be avoided
- Can't be avoided
Mutated Animals
Bat-like creature (first interaction unavoidable, but can avoid from then on)
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There is a mutated bat-like creature flying around Gotham. One of the side missions Batman can take on is to chase down the creature enough times to simulate a cure for the mutation. The first run-in with the creature is unavoidable, but you can avoid completing the side quest further.
- Is avoidable
- Can't be avoided
Crime
Armed Robbery
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Two Face robs Gotham's banks and you can take him down
- Can't be avoided
- Can't be avoided
Attacks on Law Enforcement
Multiple attacks on police officers occur during the game
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In the opening cut scenes, multiple police officers are attacked and/or killed. Towards the end of the game, Batman joins the GCPD at their headquarters to help protect the building against a siege.
- Can't be avoided
Being Held Against Will
As Batman fights and captures his enemies, he brings them to Gotham PD for imprisonment. Enemies also hold police officers, fire personnel, and others against their will.
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Barbara Gordon is kidnapped & held hostage by Scarecrow. Catwoman is kidnapped & held hostage by The Riddler. Gordon is kidnapped & held hostage by the Arkham Knight.
- Can't be avoided
Explosions & Bombs
Explosive gel, bombs, missiles, smoke bombs
- Can't be avoided
- Can't be avoided
- Can't be avoided
Guns & Shooting
Weapons include batarangs (regular & remote-controlled), explosive gel, freeze burst, disruptor, voice synthesizer, hacking device, remote electrical charge, various guns (including miniguns & turrets), baseball bats, electrified batons
- Can't be avoided
Hangings
You can hang enemies by their feet from heights
- Can't be avoided
Hostage Situation
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Barbara Gordon is kidnapped & held hostage by Scarecrow. Catwoman is kidnapped & held hostage by The Riddler.
- Can't be avoided
Kidnapping
Enemies hold police officers, fire personnel, and others against their will.
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Barbara Gordon is kidnapped & held hostage by Scarecrow. Catwoman is kidnapped & held hostage by The Riddler. Gordon is kidnapped & held hostage by the Arkham Knight.
- Can't be avoided
Money Laundering
Discussions
- Can't be avoided
Murder
Serial killer
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The serial killer, Professor Pyg, performs plastic surgery on people. He uses an anesthetic that keeps people awake and makes them impervious to pain. You will have to fight some of these individuals when chasing down Pyg.
- Can't be avoided
Road-Related Violence
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Can run-over enemies while in the Batmobile. Tanks and drones will appear, launching missiles and using other weaponry against the Batmobile. You will have to fight them a lot. You also have to engage in car chases and timed events (racing, etc.).
- Can't be avoided
- Can't be avoided
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- Can't be avoided
- Can't be avoided
- Can't be avoided
Death & Loss
Abandonment
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END GAME SPOILER: The Arkham Knight is someone who believes he was harmed by Batman — Jason Todd.
- Can't be avoided
Death of Parent
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END GAME SPOILERS: Scarecrow will demand you present yourself to a storage depot in Kingston on Miagani Island. As you drive there, you will have a hallucination of the night Bruce's parents died in Crime Alley. However, this time, you'll have to fight off a huge group of attackers.
- Can't be avoided
Loss of Child
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Barbara Gordon is kidnapped & held hostage by Scarecrow
- Can't be avoided
Misc. Death & Loss
Orphanage
- Can't be avoided
Suicide
Hallucination
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After Barbara Gordon is kidnapped, Batman will go to rescue her. Scarecrow has gassed her and she fears Batman, allegedly killing herself. SPOILER: Barbara is fine and this scene is a result of Batman having been gassed.
- Can't be avoided
Disturbing Sounds & Sound Design
Bone Crushing
Batman will interrogate/question enemy henchmen and then break one of their limbs, promising to break another one if they are caught again.
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Wet Sounds
Near water
- Can't be avoided
Drugs & Alcohol
Alcoholism
Mentioned
- Can't be avoided
Forced Drug Use
Scarecrow's Fear Toxin
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Scarecrow can forcibly intoxicate/poison citizens and Batman with his Fear toxin, which causes hallucinations. The Cloudburst is featured heavily in this game. It is a weapon that launches and amplifies the effects of Scarecrow's Fear Toxin.
- Can't be avoided
Tobacco & Smoking
The Penguin smokes a cigar in multiple scenes
- Can't be avoided
Gore
- Can't be avoided
Hate & Discrimination
Ableism
Sanism, ableist comments
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Joker makes ableist comments about Barbara in a flashback where she becomes paralyzed
- Can't be avoided
Horror Themes
Jump Scares
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Joker shows up as you're trying to finish neutralizing the Fear Toxin at Ace Chemicals. He then shows up multiple times throughout the game, sometimes as a jump scare element. If you start new game plus after beating the game the first time, Joker will jump scare you while he is on fire in the opening scene.
- Can't be avoided
- Can't be avoided
- Can't be avoided
Law Enforcement
- Can't be avoided
- Can't be avoided
- Can't be avoided
Mental Health
- Can't be avoided
Hallucinations
Scarecrow can forcibly intoxicate/poison citizens and Batman with his Fear toxin, which causes hallucinations
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Following 'Return to Panessa Studios,' Batman has a fear-induced hallucination about his parents death and fighting henchmen.
- Can't be avoided
Misc. Mental Health
Guilt, anger, resentment
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Batman harbors guilt about both past and current allies dying/being harmed. END GAME SPOILER: The Arkham Knight is someone who believes he was harmed by Batman — Jason Todd.
- Can't be avoided
Natural Events
- Can't be avoided
Non-Sexual Abuse & Violence
- Can't be avoided
Harassment
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If Batman dies, an enemy will appear on-screen and belittle you.
- Can't be avoided
- Can't be avoided
- Can't be avoided
- Can't be avoided
Phobias
Acrophobia
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You will have to climb tall buildings, glide using Batman's suit, and descend from great heights
- Can't be avoided
Aerophobia
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There are airships and you will have to glide using Batman's suit
- Can't be avoided
- Can't be avoided
- Can't be avoided
Automatonophobia
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The Riddler has multiple robotic humanoids you'll have to fight
- Can't be avoided
Claustrophobia
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Many instances of sneaking/walking/climbing through floor grate systems, vents, and other tight spaces
- Can't be avoided
- Can't be avoided
Megalophobia
Large statues
- Can't be avoided
Merinthophobia
Other characters are tied up
- Can't be avoided
Misc. Phobias
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Aeroacrophobia (Fear of open high places), Anthrophobia (Fear of flowers), Atychiphobia (Fear of failure), Ballistophobia (Fear of missiles or bullets), Barophobia (Fear of gravity), Basophobia (Fear of falling), Botanophobia (Fear of plants), Catapedaphobia (fear of jumping from high and low places), Chiroptophobia (Fear of bats), Coulrophobia (Fear of clowns), Felinophobia (Fear of cats), Gelotophobia (Fear of being laughed at), Hoplophobia (Fear of firearms), Iophobia (Fear of poison), Masklophobia (fear of people in masks, costumes, and mascots), Motorphobia (fear of automobiles), Pharmacophobia (fear of drugs), Scelerophibia (fear of bad men), Toxiphobia (Fear of being poisoned)
- Can't be avoided
Necrophobia
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At the beginning of the game, you have to set Joker's body on fire to move forward. A serial killer has left multiple bodies you'll have to examine to determine cause of death and try to establish their identities.
- Can't be avoided
Nyctophobia
The game takes place at night in dark environments
- Can't be avoided
- Can't be avoided
Trypanophobia
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Scarecrow and his henchman use syringes to distribute poison. This is unavoidable. There is a mutated bat-like creature flying around Gotham. One of the side missions Batman can take on is to chase down the creature enough times to get a syringe full of his blood and cure the mutation. The first run-in with the creature is unavoidable, but you can avoid completing the side quest further.
- Is avoidable
- Can't be avoided
Physical Health & Body Issues
Acquired Disability
Oracle uses a wheelchair
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Before dying, Joker sent off his infected blood to hospitals infecting five individuals with a 'rare mutation' of Creutzfeldt-Jakob Disease, meaning they're all turning into Joker.
- Can't be avoided
Misc. Physical Health & Body Issues
Various illnesses mentioned, including juvenile arthritis
- Can't be avoided
- Can't be avoided
Politics
- Can't be avoided
- Can't be avoided
Sex & Erotica (Consensual)
Misc. Sex & Erotica (Consensual)
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Multiple stores across the city have signs indicating they sell sex toys, fetish gear, etc. You'll be busy completing missions and it's easy to overlook or miss these, though.
- Can't be avoided
Sexual Commentary
Poison Ivy flirts with Batman
- Can't be avoided
Traumatic Events
- Can't be avoided
- Can't be avoided
- Can't be avoided
Structure Fire
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ACE Chemicals blows up, lighting on fire
- Can't be avoided
War & Military
Tanks
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Enemies have access to drone-like tanks
- Can't be avoided
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