ARK: Survival Evolved / Ascended
In this online survival game, players will hunt and tame prehistoric creatures. Players must craft everything needed to survive and hunt for resources. Players will interact with other potentially hostile players when playing online. Game features progressive and terminal illnesses, animal taming and breeding, and cooperation with other players. Private servers are available for players who wish to play solo or only with friends.
- Release date: 6-2-2015
- Developer: Studio Wildcard
- Publisher: Studio Wildcard
- Platforms: Android, iOS, MacOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, Xbox Series X/S
Triggers for this game
Animals & Wildlife
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Aggressive Animals
Players will be attacked by a variety of aggressive animals
- Can't be avoided
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Arachnids
The game features a variety of spiders
- Can't be avoided
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- Can't be avoided
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Insects
Game features a variety of insects, giant and regular sized
- Can't be avoided
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- Can't be avoided
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Predators
Numerous predators throughout the game
- Can't be avoided
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- Can't be avoided
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- Can't be avoided
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- Can't be avoided
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- Can't be avoided
Community Content
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- Is avoidable
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Live Chat
Can be avoided by playing solo
- Is avoidable
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Messaging
Can be avoided by playing solo
- Is avoidable
Crime
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Being Held Against Will
Players may be held by other players in PvP
- Is avoidable
Death & Loss
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Death of pet
Player's tamed animals may die
- Can't be avoided
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Drowning
Drowning is possible
- Can't be avoided
Gore
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Animal Violence
Players must kill animals for resources
- Can't be avoided
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- Can't be avoided
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Cannibalism
Players can eat dead human corpses
- Can't be avoided
Non-Sexual Abuse & Violence
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- Can't be avoided
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- Can't be avoided
Phobias
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- Can't be avoided
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- Can't be avoided
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- Can't be avoided
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Misc. Phobias
ShowHide potential spoilers or triggers
Doraphobia: Fear of fur or skins of animals, Hydrophobophobia: Fear of rabies, Iophobia: Fear of poison
- Can't be avoided
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- Can't be avoided
Physical Health & Body Issues
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- Can't be avoided
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Cooking System
Players must hunt and cook to manage weight and health
- Can't be avoided
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Pain & Physical Suffering
Player will gain visible cuts and bruises after sustaining injuries
- Can't be avoided
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Progressive Illness
Players can become sick with a variety of illnesses, including rabies, swamp fever, poisoning, and radiation sickness
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Terminal Illness
Players can die from illnesses unless cured in time
- Can't be avoided
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